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Antony Ward
Anchuvi



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Leeds, United Kingdom

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English

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January 2002

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24 April 2008

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High Detail Soldier (Hardware Render)
Maya, Silo
February 2008


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A project I recently completed. This was to be a high detail soldier for next generation platforms.

It was a fun project and good to work on something which needed to be both realistic and highly details.

The final model was around 11,500 polys with three 2K texture maps.

 
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